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RUSTSEC-2026-0121

Published May 5, 2026·Last modified May 12, 2026
Affected Components(0)

No affected components available

Description

Processing the raw ValidateAuthTicketResponse_t callback data panics when the m_eAuthSessionResponse field is k_EAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the begin_authentication_session API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.

Risk Scores
Base Score
0.0

Measures severity based on intrinsic characteristics of the vulnerability, independent of environment.

Threat Intelligence
0.0

No exploitation activity has been observed at this time. Continue routine monitoring.

EPSS
N/A

Probability that this vulnerability will be exploited in the wild within the next 30 days.

Exploit
Not available

We did not find any exploit available. Neither in GitHub repositories nor in the Exploit-Database.

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