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GHSA-5r97-79vw-qvm4
No affected components available
Impact
The spritefont reader can be induced to perform a 32-bit overflow multiply that could in theory result in a RCE.
This impacts the use of the DirectX Tool Kit SpriteFont class file loading ctor if given untrusted data files.
Note this only applies to x86/ARM builds of the library. ARM64 and x64 native is not subject to this issue.
Patches
This bug has been fixed in the May 7, 2026 release. Alternatively, you can just update your copy of the reader as per this commit.
Workarounds
This does not apply if a project's .spritefont files are all 'trusted' data that were included with an application. It's primarily an issue only if developers are using user-provided or network downloaded spritefont files.
The vulnerability can be exploited over the network without needing physical access. It is easy for an attacker to exploit this vulnerability. An attacker does not need any special privileges or access rights. No user interaction is needed for the attacker to exploit this vulnerability.
Limited exploitation activity has been observed. Close monitoring and planned remediation are recommended.
Probability that this vulnerability will be exploited in the wild within the next 30 days.
We did not find any exploit available. Neither in GitHub repositories nor in the Exploit-Database.
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