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CVE-2026-40587
No affected components available
blueprintUE is a tool to help Unreal Engine developers. Prior to 4.2.0, when a user changes their password via the profile edit page, or when a password reset is completed via the reset link, neither operation invalidates existing authenticated sessions for that user. A server-side session store associates userID → session; the current password change/reset flow updates only the password column in the users table and does not destroy or mark invalid any active sessions. As a result, an attacker who has already compromised a session retains full access to the account indefinitely — even after the legitimate user has detected the intrusion and changed their password — until the session's natural expiry time (configured as SESSION_GC_MAXLIFETIME, defaulting to 86400 seconds / 24 hours, with SESSION_LIFETIME=0 meaning persistent until browser close or GC, whichever is later). This vulnerability is fixed in 4.2.0.
The vulnerability can be exploited over the network without needing physical access. It is easy for an attacker to exploit this vulnerability. An attacker needs high-level or administrative privileges. No user interaction is needed for the attacker to exploit this vulnerability. The impact is confined to the system where the vulnerability exists. There is a high impact on the confidentiality of the information. There is a high impact on the integrity of the data.
Exploitation attempts have been detected. Elevated vigilance and prompt remediation are advised.
The exploit probability is very low. The vulnerability is unlikely to be exploited in the next 30 days.
We did not find any exploit available. Neither in GitHub repositories nor in the Exploit-Database.
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